Clan Reroll and Spins Guide for Slayers 2
How clan spins work in Slayers 2 (Project Slayers 2), where free spins come from, the roll odds per rarity and when to stop rerolling.
Where spins come from
- Codes: the launch code gives 30 clan spins.
- Level milestones and some quests.
- Robux in the shop.
Roll odds
| Rarity | Chance per spin | Spins for a 50% shot |
|---|---|---|
| Supreme | 0.1% | 693 |
| Mythic | 0.9% | 77 |
| Legendary | 4% | 17 |
| Rare | 12% | 6 |
| Uncommon | 23% | 3 |
| Common | 60% | 1 |
Try your own numbers in the roll odds calculator.
When to stop
- Stop on any S-tier clan from the clan tier list. Below S, keep a specialist that matches your build: Agatsuma for Thunder, Kocho for Insect, and even the Rare Urokodaki or Sabito for Water.
- Stop on a Legendary that matches the breathing style you plan to take.
- Keep rolling through Rare and below unless you are out of spins.
Rolling tips
- Roll before level 25 so you can pick a style that matches the clan you land.
- Since V0.18, rolling or buying a new clan keeps your clan skill-tree progress, so a reroll no longer wipes that work. You still lose the old clan's skills and passives.
- Do not roll on the demon path if you want a slayer clan; passives do not change, but your priorities do.