Slayers 2 Clan Tier List
Rarity is not the same as strength in Slayers 2 (Project Slayers 2). A Mythic or even a Rare clan can beat a higher roll for your build when its bonuses match your breathing style, as Agatsuma does for Thunder and Urokodaki for Water. The 3 published lists below rank by what a clan does in a fight, and each clan shows every list's letter; roll odds and the full rarity table are on the clans page.
How these tiers are set
We have not tested these rankings in-game, so every tier here is a vote count, not our opinion. We read each published Slayers 2 tier list we could find, recorded its letter for every entry, and took the middle one. When the lists split evenly, the lower tier wins: an entry needs a majority to rank higher. Where the lists sit two or more tiers apart the entry is marked contested, and the chips show who said what and when.
Lists dated before a balance patch can lag the current game. The latest balance patch is V0.25 (October 2026). Pro Game Guides (2026-10-11) describes V0.25 as the latest balance pass, improving Ice, Arrow and Pyrokinesis in PvE, changing Shockwave and Blood Manipulation guard pressure, revising several clan kits, protecting Water's Dead Calm target from outside attackers and adding PvP Armor Penetration to Nightfall armor. Only lists that say they were rebuilt for V0.25 are marked post-patch below.
- Pro Game Guides, updated 2026-10-11 · post-patch. Updated for V0.25 and describes the V0.25 balance pass; its clan, Breathing Style and Demon Art rankings are recorded below. Its clan ranking also appears word for word on Beebom (2026-09-21), counted once.
- Destructoid, updated 2026-09-23. Uncommon clans are grouped under a D tier for starter and reroll clans without individual ranks, so they are not counted here.
- TechWiser, updated 2026-10-06.
Lists last read 2026-10-12. Some publishers block automated reading, so a list may be missing here only because we could not open it. Tested one of these yourself? Use the correction box on that entry's page. Know a list we missed? Send it in.
S Tier S
- Kamado 至Supreme 0.1%
Enhanced Speed: +5% Movement Speed Factor; Pain Resistance: you are not slowed at low health; Adaptive Breathing: +5% Health Regen Speed below 35% health, +5% Stamina Regen Speed below 30% stamina, and Sun Immunity; Damage Reduction Factor: an extra +10% Damage Reduction Factor below 25% health. The safest all-round pick for almost any build. Demons get the most from it: Sun Immunity frees a gear slot and Regen Adrenal only works on the demon path.
S on 3 of 3 lists · every list agrees
- Rengoku 至Supreme 0.1%
Pain Resistance: you are not slowed at low health; Master Swordsman: +20% Katana and weapon mastery; Ignition Hit: the first swing of each new M1 string sets the target burning for 3 seconds, and so do Purgatory, Flame Undulation, Flame Tiger and Blazing Universe. Burns do not stack; Status Immunity: 50% less Flame damage, and immune to Indomitable Will. Flame Breathing and aggressive Katana builds; it has the highest damage bonus of any clan.
S on 3 of 3 lists · every list agrees
- Uzui 至Supreme 0.1%
Enhanced Speed: +5% Movement Speed Factor; Indomitable Will Immunity: other clans' Indomitable Will does not affect you; Tactical Intellect: +25% quest EXP; Pain Resistance: you are not slowed at low health; Poison Conversion: full poison immunity. Technical PvP, fist and stamina-heavy builds, and levelling thanks to the quest EXP bonus. It has no Sound Breathing bonus, so it works on any style.
S on 3 of 3 lists · every list agrees
- Soyama 至Supreme 0.1%
Enhanced Speed: +5% Movement Speed Factor; Pain Resistance: you are not slowed at low health. Counter-heavy PvP duelists who win by reading attacks; on the demon path it pairs well with Shockwave.
S on 3 of 3 lists · every list agrees
A Tier A
- Himejima 神Mythic 0.9%
Pain Resistance: you are not slowed at low health; Tactical Intellect: +25% quest EXP; Repetitive Action: every 100 skill damage you deal adds +3 damage to your M1s. Stacks, and fades after 8 to 10 seconds. Tanky melee and M1-heavy builds that mix skills into swings, for PvP and bosses. It has no Stone Breathing bonus despite the name.
A on 2 of 3 lists · lists are within one tier
- Iguro 神Mythic 0.9%
Pain Resistance: you are not slowed at low health; Master Swordsman: +20% Katana and weapon mastery; Venomous Precision: whoever kills you takes 25% of their Max Health as damage. Pro Game Guides (2026-09-24) reports that since V0.17 it no longer applies in Arena and Ranked; Serpent's Venom: +15% Poison Damage Factor and 50% less Poison damage taken. Serpent Breathing and poison duelists who reposition a lot. V0.17 cut its movement bonus from 25% to 5%, and Serpent V now starts 0.25 seconds slower.
A on 2 of 3 lists · lists are within one tier
- Shinazugawa 神Mythic 0.9%
Pain Resistance: you are not slowed at low health; Tactical Intellect: +25% quest EXP; Marechi's Blood: each M1 that hits you has a 10% chance to poison the attacker (2% Max Health per second for 5 seconds) and slow them by 15% for 3 seconds. Whoever kills you takes 10% of their Max Health and is slowed by 10% for 10 seconds; Unyielding Spirit: +15% Damage Reduction Factor and +5% Additional Damage Factor below 30% health; Weapon Versatility: +25% Katana and weapon mastery. Wind Breathing and aggressive Katana bruisers; V0.17 gives Wind stricter confirms and a faster, longer V approach, which supports repeatable pressure.
A on 2 of 3 lists · lists are within one tier
- Agatsuma 神Mythic 0.9%
Master Swordsman: +20% Katana and weapon mastery; Tactical Intellect: +25% quest EXP; Unconscious Combat: above 90% health you attack 5% slower; below 60% health you get +12% Additional Damage Factor, +4 Additional Damage and +5% Stamina Regen Speed; Enhanced Speed: +5% Movement Speed Factor, and Flaming Thunder God sets targets burning. Thunder Breathing mains; most of its damage bonus is tied to Thunder, so it is much weaker on any other style.
A on 2 of 3 lists · lists are within one tier
- Douma 神Mythic 0.9%
Pain Resistance: you are not slowed at low health; Reactive Adaptation: 50% less Poison and Flame damage; Keen Intellect: +25% Evil Art and weapon mastery. Defensive demon and Evil Art builds that want ways out of combos, especially in PvP.
A on 3 of 3 lists · every list agrees
- Tamayo 神Mythic 0.9%
None. Tamayo is the only Mythic clan with no passives. Party support and boss runs: a heal plus a full cooldown reset for the whole group. V0.2 raised its Health, Stamina and damage, so solo players no longer pay for the support kit.
A as the middle of 3 lists · contested: lists range from S to B. Played it? Tell us.
- Shabana 伝Legendary 4%
Pain Resistance: you are not slowed at low health; Status Immunity: 75% less Poison damage; Tainted Blood: whoever kills you is slowed by 20% for 5 seconds and takes damage over 7 seconds; Siblings Bond: within 15 metres of a party member you get +5% Damage Reduction Factor, +4% Stamina Regen Speed and +5% Health Regen Speed, and allies in range get +5% Additional Damage Factor. Group PvE and M1-pressure demon builds; the zone is strongest when a party fights inside it.
A on 3 of 3 lists · every list agrees
- Tomioka 伝Legendary 4%
Pain Resistance: you are not slowed at low health; Flowing Counter: after you block an attack, your next Water Breathing skill within 5 seconds deals 15% more damage; Serenity Discount: 30% off everything bought with Wen; Water's Clarity: every 15 seconds in combat, +5% Water Damage Factor and -3% Water stamina cost, stacking up to 3 times for +15% Water damage and -9% Water stamina cost (V0.182 raised it from +3% per stack); Tidal Blood: hitting an opponent with a Water Breathing skill slows them by 20% for 5 seconds (V0.182 raised it from 10% for 3 seconds). Water Breathing players who like longer fights and cooldown resets; the Wen discount also helps progression.
A on 2 of 3 lists · lists are within one tier
- Kocho 伝Legendary 4%
Insect Affinity: Insect Breathing skills poison their targets, and +15% Poison Damage Factor. V0.17 shortened the base poison from about nine ticks to five; Status Immunity: immune to Poison; Toxic Essence: whoever kills you takes 5% of their Max Health per second for 4 seconds. Pro Game Guides (2026-09-24) reports that since V0.17 it no longer applies in Arena and Ranked; Aerial Mastery: sword attacks in the air deal 25% more damage; Butterfly's Grace: below 30% health, +5% Movement Speed Factor and +30% jump power. Insect Breathing and poison builds; since V0.17 Poison Draw adds damage, speed and cooldown reduction for its duration, and the aerial sword bonus still suits jump-heavy sword play. Poison-immune opponents blunt it.
A on 2 of 3 lists · lists are within one tier
- Urokodaki 稀Rare 12%
Water Breathing Affinity: +15% Water Damage Factor and -10% Water stamina cost; Breathing Discipline: +25% Water Breathing mastery and +5% EXP; Instructor's Intuition: party members within 15 metres get +6 Max Stamina and +5% Stamina Regen Speed; Maskful Sight: wearing any mask extends night vision by 50%, stacking with lanterns; Mask of the Master: wearing any mask gives +15% Damage Reduction Factor; V0.18 fixed it dropping off after you die or switch save slots. An easy Water Breathing clan: passive Water damage and stamina savings with nothing to activate, plus strong defence if you wear a mask.
A on 2 of 3 lists · lists are within one tier
B Tier B
- Ubuyashiki 伝Legendary 4%
Enhanced Growth: +10% EXP; Enhanced Drop Luck: +2% drop luck; Status Resistance: 50% less Poison, Flame and Frost damage. Farming and levelling: the EXP and drop bonuses help, but the damage and stamina penalties make it a poor combat clan.
B on 2 of 3 lists · lists are within one tier
- Sabito 稀Rare 12%
Family Bond: +15% Water Damage Factor while in a party with a Makomo or Sabito; Expert Swordsman: +20% Katana mastery. Water Breathing and Katana builds; the dash and sword damage mode is unusually strong for a Rare.
B as the middle of 3 lists · contested: lists range from A to C. Played it? Tell us.
- Makomo 稀Rare 12%
Family Bond: +15% Water Damage Factor while in a party with a Makomo or Sabito. Defensive Water Breathing and Katana builds that block a lot; the Water bonus needs a Sabito or Makomo in your party.
B on 2 of 3 lists · lists are within one tier
- Kaneki 並Uncommon 23%
Family Bond: +5% Health Regen Speed while in a party with another Aori, Aoshima, Kaneki, Kurotsume or Yamagiri. The best general-purpose Uncommon: Health, movement and damage that suit any early build.
B on 2 of 2 lists · every list agrees
- Yamagiri 並Uncommon 23%
Family Bond: +5% Health Regen Speed while in a party with another Aori, Aoshima, Kaneki, Kurotsume or Yamagiri. Stamina-hungry builds while levelling; the only Uncommon that trades damage for stamina.
B on 2 of 2 lists · every list agrees
- Kurotsume 並Uncommon 23%
Family Bond: +5% Health Regen Speed while in a party with another Aori, Aoshima, Kaneki, Kurotsume or Yamagiri. Early offence and movement; the same bonuses as Kaneki with slightly less Health.
B on 2 of 2 lists · every list agrees
- Aoshima 並Uncommon 23%
Family Bond: +5% Health Regen Speed while in a party with another Aori, Aoshima, Kaneki, Kurotsume or Yamagiri. A plain early-game damage roll with no build requirement.
B on 2 of 2 lists · every list agrees
- Aori 並Uncommon 23%
Family Bond: +5% Health Regen Speed while in a party with another Aori, Aoshima, Kaneki, Kurotsume or Yamagiri. Early-game use; the smallest movement bonus of the Uncommons.
B on 2 of 2 lists · every list agrees
C Tier C
- Yahaba 稀Rare 12%
Party Buff: +10% Evil Art Damage Factor and +10% Additional Damage Factor while in a party with a Susamaru or Yahaba; Arrow Regen: landing an Arrow Evil Art skill gives +5% Stamina Regen Speed for 5 seconds. Arrow demons, especially in a party with another Yahaba or Susamaru.
C on 2 of 3 lists · lists are within one tier
- Susamaru 稀Rare 12%
Party Buff: +10% Evil Art Damage Factor and +10% Additional Damage Factor while in a party with a Susamaru or Yahaba; Tamari Regen: landing a Tamari skill restores 5% of your Max Stamina and gives +2% Additional Damage Factor for 5 seconds. Tamari demons, especially in a party with another Susamaru or Yahaba.
C on 2 of 3 lists · lists are within one tier